On 01/29/2016 04:23 AM, Chris wrote:
On Thu, 28 Jan 2016 22:24:00 +0100, Mike Wey wrote:
Could you run the following application and post the output here?
I took a screenshot: http://i.imgur.com/E1LLgDU.png
That was inserted into my program, with the small modification required for LDC for the WinMain function, therefore maintaining the same build environment, paths, etc, as I ordinarily use, I didn't even exclude the rest of the sources.
The exception is generated inside the writefln call, if I comment that out then I still get the same error, apparently the dump function also calls wrtiefln and runs into the issue again: http://i.imgur.com/jIEPbhH.png I would try to fix that to get a usable dump but I really have no clue what the problem with writefln is and google didn't yield a solution.
I had the same results with LDC and DMD, 32 or 64 bit. I'm using the DLLs from the 3.10.6 distribution.
Now the good news for me is that a new beta of LDC was released which now includes support for creating Win32 binaries and it works for me. Eventually I should relearn OpenGL to stop using the deprecated API so I can use GLArea and then libglext stops being an issue. But for the time being I'm very happy, LDC/32 is working fine, I don't have a need for 64 bit so I'm just going to stick to that.
Thank you very much for your time.
Could you try it without winmain? You are currently getting an exception
because stdout isn't connected.