On Fri, 9 Feb 2018 23:11:13 +0100, Mike Wey wrote:
Is the drawing handler actually called? you may need to invalidate the
DrawingArea by callingqueueDraw
in the OnFocusIn handler.
Yes. I'm sure about that.
On Fri, 9 Feb 2018 23:11:13 +0100, Mike Wey wrote:
Is the drawing handler actually called? you may need to invalidate the
DrawingArea by callingqueueDraw
in the OnFocusIn handler.
Yes. I'm sure about that.