On 15-02-18 21:31, number wrote:
Hi,
I get a runtime error with the CoreGL Demo
https://github.com/gtkd-developers/GtkD/blob/master/demos/gl/core/CoreGL.d$ ~/Downloads/d/dStuff/GtkD-master/demos/gl/core>dub --force Performing "debug" build using /usr/bin/dmd for x86_64. gtk-d:gtkd ~master: building configuration "library"... coregl ~master: building configuration "application"... Linking... Running ./coregl object.Exception@CoreGL.d(221): Compilation failure in vertex shader: � ---------------- CoreGL.d:221 uint coreGL.CoreGL.compileShader(int, immutable(char)[]) [0x71489e] CoreGL.d:160 void coreGL.CoreGL.initShaders(uint*, uint*, uint*, uint*) [0x71442b] CoreGL.d:88 void coreGL.CoreGL.CoreGL.realize(gtk.Widget.Widget) [0x7141da] ../../../generated/gtkd/gobject/DClosure.d:135 extern (C) void gobject.DClosure.DClosure.d_closure_marshal!(void delegate(gtk.Widget.Widget)).d_closure_marshal(gobject.c.types.GClosure*, gobject.c.types.GValue*, uint, gobject.c.types.GValue*, void*, void*) [0x8ef8f9] ??:? g_closure_invoke [0x7fc86fa4] Program exited with code 1
Any Idea?
I can't reproduce the issue locally, maybe a driver issue?